A downloadable game

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A 20-30 game made in Java! To run the game, unzip the zip file, and open Dungeon of Dystopia.exe!

You and your friend Zacharias are survivors of The Calamity - a monster uprising that has dared to become powerful enough to take down the last human bastion, Fendale City. 

Instead of going into hiding, you must venture with your friend Zacharias to avenge your friends and defeat the Leader of the Legion!

But beware... The further you go, the stronger your enemies will be!


Music Credits go to these following video games:

- Fire Emblem Echoes: Shadows of Valentia

- (Serenity [Intro Sequence], The Heritors of Arcadia (Instrumental) [Ending], Fanfare(Recruitment) [Level Up], Echoes [Title Screen], With Pride in Your Heart [Aftermath])

- Fire Emblem: Three Houses 

- (The Apex of the World (Rain) [BattleLeaderoftheLegion], A World for Humanity [Hope], Broken Weapon [Defeat])

- Sonny 2

- (Internal Conflict [RegularBattle1], Outnumbered [RegularBattle2], Call to Arms [RegularBattle3])

- Fire Emblem: Path of Radiance

- (The First Fight)

- Fire Emblem: Awakening

- (Destiny [Next Step])

- Pokemon Black and White 2

- (Battle! (Rival) [BattleZacharias])

- Pokemon Omega Ruby & Alpha Sapphire (ORAS)

- (Battle! (Lorekeeper Zinnia) [BattleAnthiera])

- Pokemon Let's Go! Pikachu/ Let's Go! Eevee

- (The Final Road)

- Pokemon Sword and Shield

- (Battle! (Gym Leader Rematch) [BattleBoss])

- Pokemon Mystery Dungeon: Gates to Infinity

- (Dungeon Cleared! [Victory])

- Deltarune

- (THE WORLD REVOLVING [BattleSecretEnemy])

** UPDATE LOG **

Version 1: Original Project with base game. <<<Submitted 11/23/2020>>>

Version 1.5 (Anniversary Update) <<<Submitted 10/05/2021>>>: 

- Added Save/Load mechanic. 

- Added 5 new strong bosses in the post-game.

- Command Console has been changed.

- Battle Menu has been improved.

- When battling, proper nouns are used for status effects now. (For example, instead of Ally lacerated Enemy, a possibility is "Zacharias lacerated Goblin")

- Added Credits and Music section to Title Menu.

- Description of Leader of the Legion's 'Decimate' skill now accurately reflects the Sunder status effect (before, said armor is reduced by 20 for 3 turns. Now, armor is reduced to 0 for 3 turns).

- Various code improvements and rearrangements.

- Some bosses have been balanced.

- Financial Support encounter is much more likely to trigger a battle (money requirement changed from $10 to $200). Otherwise, it is more rewarding.

- BalanceArea() has been adjusted. Enemies in higher floors will be stronger.

- Bleeding now shows before the Hero Phase Menu pops up, as opposed to after.

- Code has been tested heavily. Bugs encountered in this round of testing have been resolved.

- Possible Bug fixed where bleeding damage is applied twice in the same turn it was procced. For example, when enemy lacerates ally for 50HP per turn, the ally will lose 100HP that turn. (Bleed damage is applied once per turn now.)

- Similarly, the Poison status effect had the same bug as Bleed, and this issue has also been fixed.

- Fixed display bug where, when enemy bleeds, output shows Ally's Max HP instead of Enemy's Max HP.

Version 1.7 <<<Submitted 11/15/2023>>>:

- (Update): You can buy potions for your allies! Increase their stats as you see fit - as long as you have the money!

- (Display Fix) During Battle, the Status Effects menu will now display Proper Names instead of "Hero, Enemy, and Ally".

- (Large Patch): Draining HP was not working prior to this update. After this update, skills utilizing Drain are now working!

(MISC Bug Fixes)

- Fixed some grammatical and formatting issues when displaying Battle Phase messages.

- Fixed an issue where fighting Burny Sandles will continue to play Background Music when fighting him. Fixed to remove the background music. 

- Fixed an issue where Bill Nye's poison skill description removes 20HP per turn. However, the skill actually removes 5HP per turn. Updated the skill to remove 20HP per turn.

- Fixed a bug where, when a enemy recovers from a status effect, you might see a message saying "[Enemy] has recovered from being Healthy." This bug has been fixed to adequately show the correct status effect that the enemy was ailed by.

- Fixed a bug where, when an ally recovers from a status effect, you might see a message saying "[Ally] has recovered from being Healthy." This bug has been fixed to adequately show the correct status effect that the ally was ailed by.

- After an enemy phase where the enemy was stunned, you may see a string saying "Enemy was stunned this round. They cannot act this turn. Enemy has recovered from being stunned." This has been fixed to say "[Enemy] will be able to act in their next turn". 

- When an enemy is suffering from bleeding/poison and recover from it, it will say on that turn that "[Enemy] took 0HP of damage from Bleeding". This is been fixed to say the correct amount of damage done via poison/bleeding. This has also been fixed for the Hero and Ally.

- Leader of the Legion's "Decimate" skill renamed to "Execute".


*Version 1.7 uploaded to Itch.io on May 31st, 2024.*

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Dungeon of Dystopia.zip 429 MB

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